The Legend of Zelda Ocarina of Time – A fan recreates the cult game under Unreal Engine 5 – Miscellaneous

If anyone can believe what my colleague Rifferf swears by The Legend of Zelda: Breath of the WildOf course, I admit to having a great deal of affection for The Legend of Zelda: Ocarina of Time, one of my first two 3D games on the Nintendo 64. An iconic figure in modern video games, the fact that the original title was released in 1998 and its wrinkles, although flashy, doesn’t necessarily attract the attention of a new generation of players. Nintendo and Grazzo have tried to rectify this by offering OOT 3D and Majora’s Mask 3D on the Nintendo 3DS, but this is a minor feat, though enjoyable for fans of both Ops.

If it’s clearly not tomorrow we’ll see a day before that Ocarina of Time Enjoying current technical prowess in official way, gifted fans in programming and have been delighting us over the years with various fanmades available on various social networks. Offering many quality creations on its Youtube page for almost 12 years, French ryanlink Launched the crazy project of re-modeling iconic places Ocarina of Time Under Unreal Engine 5 engine. If seeing such renderings on Nintendo consoles one day is a fantasy, then nothing stops us from saluting the work done by Titanic. ryanlink and for appreciating the rendering of his first video.



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About the Author: Tad Fisher

Prone to fits of apathy. Music specialist. Extreme food enthusiast. Amateur problem solver.

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