After several leaks, Ubisoft has now officially announced that Prince of Persia will return to PCs and consoles for the first time in a decade, where it says its first “fully-finished” remake.
This new version of Prince of Percy: Sands of Time PC, PlayStation 4 and Xbox One will arrive on January 21st and is playable on both PlayStation 5 and Xbox Series X with backwards compatibility.
In a virtual presentation of Eurogamer last week, game director Pierre Selven-Gears and senior producer Anu Cool detailed some of the work done on the game to update it.
This edition of The Sands of Time has become a two-year project at Indian studios Ubisoft Mumbai and Ubisoft Pune and helped guide the development of the first game. Previously, both provided co-development work for other Ubisoft games such as Joby Dance and Steep.
The game is now running on a version of Anvil, Ubisoft’s internal engine that uses new resources for Assassin’s Creed games, a new camera and new controls for its combat system.
There have also been new mo-caps and voice recordings, with original Prince actor Yuri Loethal back in the role and Guidestone actress Supinder Reich in the role of Farah.
I was curious as to whether Jordan McNair, the Persian creator of the predecessors, was involved, considering the previous difficulty of continuing the series without his attachment. Following this, Sylvain and Kaul provided the following:
“[While] The remix is owned by Indian studios in Pune and Mumbai, Jordan was consulted during pre-production. It was important to have Jordan’s input and understand what Jordan would like to tweet from the original game. We talked a lot about cinematics and the main pillars. Jordan played the game a few weeks ago and was very happy to see the result, he enjoyed the new cinematica and was very happy to hear the voice of Yuri Loethal, the main voice of the prince. “
Today’s Ubisoft Forward event has had a summer impact with headlines surrounding the company’s allegations of sexual harassment and abuse and its response to it. A spokesman for Ubisoft provided the following boilerplate response:
“Regarding the recent allegations against some Ubisoft team members: We want to start by apologizing to everyone who has been hurt by this – we are really sorry. We are dedicated to creating an inclusive and secure environment for our team, players and community. We should do better to read less than this.
“We have begun investigating allegations with the support of specialized external consultants. Based on the findings, we are fully committed to taking any and appropriate disciplinary action. We cannot comment further as these investigations are ongoing. We understand our existing policies to determine where these are broken.” , Processes and systems are also monitoring and ensuring that we can better prevent, detect and punish inappropriate behavior.
“We will share the additional steps we are taking with our team in the coming days. Our goal is to create an environment that our employees, partners and the community can be proud of – one that reflects our values and makes it safe for all.”
Earlier in the day, Ubisoft also addressed the issue with a video statement from its chief executive, Yves Gulemot.