CD Projek Red E3 Demo Responds to Issues and False Development Reports

CD Manager Projek Red’s studio manager Adam Padowski responded to alleged experimental issues with E3 and recent reports regarding the alleged development of Cyberpunk 2077.
Badowski took to Twitter Reacting to some points in a report by Jason Schreyer of Bloomberg on Cyberpunk in 2077, he first reacted to the claim that the E3 demo was “completely fake”.

“It’s hard for a living room demo to have a vision test or vertical slide not done two years before the game started, but that doesn’t mean it’s wrong,” Padmaski wrote. Compare demos to games. Watch dumdum scenes, car chases, and more. People reading your article may not know that toys are not in linear fashion and begin to look like a finished product just months before launch. If you watch this demo, it’s different, yes, but that’s the purpose of the “work in progress” watermark. Our end game is better than ever.

For “missing” features, it is part of the construction process. Features come and go as we see if they work. Also, the car traps in the end game are almost literally what we showed in the demo. And if we want more information about our release, the vision we’ve shown in this demo has evolved into something that has produced many 9/10 and 10 / on PCs from many famous gaming ports around the world. Have received 10. For older consoles, yes this is another matter, but we had it and we are working hard to root out the bugs (even on computers – we know this version is not even. Perfect) and We are proud of Cyberpunk 2077 as a sport and visionary. This is not all I would call catastrophic. “

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Padowski responded to the claim that many Cyberpunk 2077 developers know that the game will not be ready for release in 2020.

“I spoke with 20 people, some of whom were former employees, and only one of them was not anonymous,” Padmasky said. “I wouldn’t say that more than 500 employees blunted what AAP is claiming.”Finally, Padowski responded to the claim that Polish-speaking employees would speak Polish to non-Polish employees, who “violated company rules” and felt “excluded”.

“Everyone here speaks English during the meeting, every email and all company-wide advertising is in English – everything is mandatory,” Padmaski explained. “When someone does not speak a particular language in a normal conversation, the rule of thumb is to switch to English. However, it is very common for German-speaking Germans, Poles who speak Polish, Spanish who speak Spanish, etc. (There are 44 nationalities in the studio. You can see the talk) when no one else is there. We work in a multicultural environment. If the question is whether it is difficult to move to another country, and sometimes culture, to work and live there, then the answer is yes. But it is something complete for all businesses around the world, and we will do everything we can to make this transition easier. “

Schreyer’s response to Padowski’s letter, Saying, “The CD project has chosen not to answer specific questions or to make Badosky available for our article, so it’s interesting to see those comments now.”He also said he regretted raising the language issue, as it “did not attract attention and was a particularly serious problem”, but also noted that Badowski had “not addressed the brutal crisis and the unrealistic schedule”. “.

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To learn more about Cyberpunk 2077, check out Cyber ​​Proper Red’s co-founder Marcin Ivinsky for the tough launch of Cyberpunk 2077 and how he claims the next PS5 and Xbox Series X / S updates will come in “another” . Half of 2021 ”.

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Adam Pankhurst is a news writer for IGN. You can follow him on Twitter Embed Tweet Replying to Reply And tick.

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Prone to fits of apathy. Music specialist. Extreme food enthusiast. Amateur problem solver.

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